Pipeline · App & game building
No-code widgets bound to your Ledger Servers become real apps. A vendored 3D engine and Game Maker turn the same builder into a world editor.
The App Builder runs real programs, even a playable game, rendered live on a canvas you assemble piece by piece.
19 types — lists, forms, stat cards, kanban, tables, charts, barcodes.
A construction-only 'i' opens industry examples on every element.
A real engine: place characters, build worlds, bind keys, Play.
World state saves server-backed; a published game boots your map.
The agent scaffolds screens, widgets and a schema — or you compose them.
It provisions a Ledger Server and binds each widget to a table.
Publish the app to your host, or deploy the 3D world — both are yours.